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"So you want to be an indie artist / game dev. a manifesto"

"So you want to be an indie artist / game dev. a manifesto" : i honestly get 7+ questions a day via tumblr that say. “got any tips on how to be a game dev?” or “got any tips on how to be an artist”....

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Will another trailer for Isaac: Rebirth come out?

im sure there will be a few i tend to do a release date trailer and release trailer.. stay tuned!

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You are by far my favourite games designer and you have really inspired me to...

there usually is 0 stress in making a game. i had to feel like ive aided in the illusion that game dev is stressful because of what was seen in the movie… thats not indie game dev, that’s developing...

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When you come up with characters like Meat Boy and Isaac, do you initially...

meat boy was designed around a red cube, so he was actually much less detailed than he was in SMB when he started.. it was just a cube with black eyes.i usually just come up with a basic style, a rough...

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What do you think of the talks of there being an "indie bubble" to be burst?

i thought it burst ages ago… i wish it would burst so we can all just go back to making games and loose the indie tag line. i wish everything would burst. 

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Would you ever work with Tyler Glaiel again?

totally, we actually just worked together on the basement collection. he was the lead programmer for it. im sure ill work with him again one of these days. 

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What does your family think about your career? Are they supportive? What...

im really only close to my mom and shes always been supportive, but never really understood why i wanted to do what i did till after the movie came out. to her it just looked like i was playing games...

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Do you think you will ever make a game that has a deep and complex...

i feel like the binding of isaac was narrative heavy, but didnt use a traditional narrative, it used gameplay, theme and flavor to push its narrative and i think thats a great deal more interesting and...

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In Mew-Genics, can a cat mutate at a point that it doesnt look like a cat...

ooooooohhh yes

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Whether you have any intention of working in new platforms, what kinds of new...

tech doesnt really get me excited about game development at all :(

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what do you think about judas/the creator of FEZ i like his game but from...

most think hes an asshole mostly because he wants people think hes an asshole.. and partly because sometimes he is an asshole.but we are all assholes at one point or another, hes really not at all a...

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I've been noticing a trend in your more recent games where you've been...

i think the trend extends back even further to my badlands series. im able to isolate a few of my preoccupations with stitches, flesh and living corpses to my grandpa who i was very close to. he had...

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How do you think of enemies, bosses and items to put into The Binding of...

I tend to think of enemies and bosses top down, usually coming up with a child deformity, demon or other abomination and designing around how it looks.with items though its def. a bottom up design. i...

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Subsequently, will you ever work with Florian again? During BoI development...

probably one day.and i totally understand what you mean, there are very rough around the edges aspects of isaac that kind of give it extra charm, but i think a lot of the unplanned things in the game...

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are you still doing work on the game that was originally going to be "game 2"...

tommy and i have been mulling over a lot of “left field” designs for a while.. so i have no idea whats next. we will just have to wait and see. 

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Its Caturday! time for a new Mewgenics feature post!

Its Caturday! time for a new Mewgenics feature post!: will your cat have a mustache?  

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If someone else online makes an awesome mustachioed kitty that fancies...

we hope to push a social aspect for sure.identity isnt something you can completely control, but something you can raise the probabilities of by collecting the right items. i hope that the items each...

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In Mewgenics, will the narrative of SMB/Isaac/Time Fcuk etc etc be progressed...

no mewgenics core narrative revolves around 6 main characters you do missions for. 

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I'm having trouble lately with getting a ways into making a game and...

when i start something i make sure very early on that i can fully explore the core mechanic of the game. its the foundation of the gameplay experience so the core mechanic needs to be very “pliable” so...

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Can you buy traps and place them around the outside to get rid of strays?...

strays arent as much of a nuisance as something you want to explore to further your blood lines, just make sure they dont have some crazy disease you cant cure. and yes, its very possible for your cats...

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