the only difference to me between big budget AAA and indie games is simply how many people you have working on it and the budget behind it. so i probably wouldnt be good at it. but if you are taking games like the new 2d/3d marios then yeah i could do something like that with a small team.. i mean i kinda did already and we did it with no budget and 2 dudes.
you just cant charge 60$ for indie games these days… i mean minecraft is bigger than all aaa games now and i got it for 10 bucks in beta, and its 20 in stores… aaa/big budget games is all a scammy illusion. its all about how the game is presented, the following it already has and the companies rep behind it (and if its on console).
last AAA game i played that i felt did a good job with its budget and time was Fallout3.