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How did Pills get into Isaac as a design choice? Between all those bible themes and monsters, pills look like a very grounded design choice. And when I think of things kids learn not to do, I don't think of "Pills are dangerous, don't eat them!" first.

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in crawl and most other old school rogielikes there were “potions”, option were unknown and had random effects that could sometimes be negative, i tried to recreate that with pills.

in the 80s there was alot of tv stuff about kids eating pills, i once swallowed a ton of my moms pills thinkig it was funny when iwas 4 and had my stomach pumped.. so theres that too


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