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Hi Edmund, I've messaged you a few times (sorry. I'm putting the finishing touches on my first game and your my biggest inspiration) But in AVGM you described doing virtual tasks to gain virtual items with practically no substance. I know this was commentary on social gaming, but I was curious If you will be expressing your views on social games in MewGenics as well. considering winning certain competitions for items. Will MG be a positive statement in contrast to AVGM and it's negative message?

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in a lot of ways mew is exploring the same space in a very odd way… more exploring those broken areas of your brain a bit and playing up the need to hoard and collect.

i have tons of collections, and my house at many times has become a bit like a hoarders house.. we have 4 cats and Danielle has been pushing for more for ages… so in a way a big aspect of what mew is is exploring those broken feelings of comfort in a “safe space” that doesnt abuse your wallet and hopefully doesnt abuse your time (too much).


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